![]() ![]() Following the path a short distance, you’ll encounter another ledge that you can climb down – this ledge is not too far from the next cave entrance.Ĭlimb down the set of ledges, head left, and open the door to the nearby outpost. So, let’s get started on helping out Nick. While optional, this will help you eventually unlock one of the many achievements you can encounter throughout the story. While on the line, Nick will ask you to check out the local fisherman's outpost nearby for a blue backpack. Immediately after the conversation, the fog will roll out, and another guy, who you learn is Nick Stuart, comes over the same line and states that we called him – strange. Despite attempting to find out who’s on the line, they simply state that we know who it is, but we’ll figure it out eventually. When exiting the cave system that leads to Waterhead Bluffs, you’ll notice that fog has rolled in, and as you continue down the path, a mysterious voice will come over the walkie-talkie on Channel 5. By doing so, you'll hopefully pop the trophy when listening to Olivia on the recorder when inspecting the lockbox during the ending scene. Lastly, you'll want to ensure that you choose Riley to enter the portal. When inspecting this machine and traveling up toward the nearby collectible, you'll receive a call from Olivia, followed by another one when climbing down the ladder and inspecting the next EMF machine that's by the building. To do this, you'll want to let both Jacob and Riley become aggressive towards him and not stopping Jacob when prompted.īy not befriending Charlie, Olivia won't feel as alienated by her friends, as Charlie will no longer voice that he's out at the Community Center, which would also follow with Violet joining him - this would have been the case should you have befriended him earlier.Īnother thing that could potentially help you earn this trophy is inspecting the broken EMF machine found just left of the Church in Garland. You'll also want to avoid becoming friends with Charlie when catching him at Tootega Falls during chapter 1 AM. To befriend Olivia, you'll need to ensure that you're friendly towards her and Violet throughout the game and keep her radio instead of smashing it at the Community Center during chapter 2 AM. While it's up to you, smashing Olivia's radio is tied to a trophy, but it will also mean that Olivia will have a negative reaction towards you, making it harder to befriend her in the future. ![]() Upon grabbing the radio, reality will return to normal, and after some further conversation, you’ll be left with the choice to either keep or smash Olivia’s radio. While Olivia will beat you, you can still stop her if you’re quick enough. Now, this one is a little tricky, but simply use the railings to your left as a makeshift ladder, as you climb your way to the top. When grabbing the radio from Olivia’s hands, the building will shift once more, but this time more extreme as it’ll turn sideways. Olivia will beat you to it this time, but to get there as quickly as possible, run to the second-floor stairs that lead to the main foyer, and then through to the entrance room and up those stairs. ![]() Upon picking up the radio, the building will shift again, this time, falling to the locked observation door we attempted to open earlier near the front of the building. To beat Olivia, run through the attic door by the antenna and climb down the fire escape, and into the altar room via the side door. If Violet and Charlie stuck up for you, they’ll help you and attempt to hold off Olivia from passing for as long as possible, giving you some extra time to beat her to the radio’s location. Doing so will stop her from initiating the first phase, but it will also cause the building to shift, causing Olivia to drop the radio, sending it into the Shrine room on the second floor. While Olivia will beat you the first time, simply run as quickly as you can upstairs and attempt to grab the radio from her hands. ![]()
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